Perspectives d'animation
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3 Saisons - 13 Episodes

Découvrir l'animation

Les coulisses des productions de films d'animation

3 Saisons - 13 Episodes

Découvrir l'animation

Les coulisses des productions de films d'animation

3 Saisons - 13 Episodes

Découvrir l'animation

Les coulisses des productions de films d'animation

Dans les vidéos suivantes, des professionnels du secteur partagent leurs expériences, révèlent comment ils ont construit leur carrière et offrent des conseils précieux aux professionnels en herbe. Chaque épisode est consacré à un service spécifique et explique les principes fondamentaux, les tâches et les compétences essentielles. Que vous soyez passionné par l'animation ou simplement curieux de savoir comment les films d'animation prennent vie, vous trouverez ici de quoi vous inspirer.

Bande-annonce

Perspectives d'entretien

Saison 1

Préproduction

Episode 1

Scripting & Directing

The experienced writer and director Verena, takes us on the journey of writing a great script.

Episode 1

Scripting & Directing

The experienced writer and director Verena, takes us on the journey of writing a great script.

Episode 1

Scripting & Directing

The experienced writer and director Verena, takes us on the journey of writing a great script.

Episode 2

Concept Art

Art director and concept artist Jens, who co-created the studio PowerPixel in Vienna, shows us what's behind the magic hands of a concept artist.

Episode 2

Concept Art

Art director and concept artist Jens, who co-created the studio PowerPixel in Vienna, shows us what's behind the magic hands of a concept artist.

Episode 2

Concept Art

Art director and concept artist Jens, who co-created the studio PowerPixel in Vienna, shows us what's behind the magic hands of a concept artist.

Episode 3

Storyboard & Animatics

Pepe shows how composition, camera, movement, and timing are defined in storyboard and the impact they have on the rest of the production.

Episode 3

Storyboard & Animatics

Pepe shows how composition, camera, movement, and timing are defined in storyboard and the impact they have on the rest of the production.

Episode 3

Storyboard & Animatics

Pepe shows how composition, camera, movement, and timing are defined in storyboard and the impact they have on the rest of the production.

Episode 4

Character Modeling

Jörg gives us a great breakdown of the rules of character modeling. What's the secret behind his success and great designs?

Episode 4

Character Modeling

Jörg gives us a great breakdown of the rules of character modeling. What's the secret behind his success and great designs?

Episode 4

Character Modeling

Jörg gives us a great breakdown of the rules of character modeling. What's the secret behind his success and great designs?

Episode 5

Props Modeling

The ambitious projects of Michael catch the eyes of any modeler, as he creates stunning assets with an eye for detail and technical understanding.

Episode 5

Props Modeling

The ambitious projects of Michael catch the eyes of any modeler, as he creates stunning assets with an eye for detail and technical understanding.

Episode 5

Props Modeling

The ambitious projects of Michael catch the eyes of any modeler, as he creates stunning assets with an eye for detail and technical understanding.

Episode 6

Surfacing

With 20+ years of experience, Mason has developed quite the feeling for texture. He demonstrates how to transform a bland model into something that shines, feels alive, and connects with viewers.

Episode 6

Surfacing

With 20+ years of experience, Mason has developed quite the feeling for texture. He demonstrates how to transform a bland model into something that shines, feels alive, and connects with viewers.

Episode 6

Surfacing

With 20+ years of experience, Mason has developed quite the feeling for texture. He demonstrates how to transform a bland model into something that shines, feels alive, and connects with viewers.

Episode 7

Rigging

As a rigging supervisor, Viktor leads teams in preparing animation-ready assets, excelling at adjusting models for optimal movement.

Episode 7

Rigging

As a rigging supervisor, Viktor leads teams in preparing animation-ready assets, excelling at adjusting models for optimal movement.

Episode 7

Rigging

As a rigging supervisor, Viktor leads teams in preparing animation-ready assets, excelling at adjusting models for optimal movement.

Episode 8

3D Layout

As a virtual scene specialist, Sara ensures each shot is balanced, visually striking, and conveys the feeling envisioned by the art director.

Episode 8

3D Layout

As a virtual scene specialist, Sara ensures each shot is balanced, visually striking, and conveys the feeling envisioned by the art director.

Episode 8

3D Layout

As a virtual scene specialist, Sara ensures each shot is balanced, visually striking, and conveys the feeling envisioned by the art director.

Saison 2

Production

Episode 9

Animation

"In a philosophical way, putting life into an object that's not alive by moving it," is the essence of animation, as explained by Aaron

Episode 9

Animation

"In a philosophical way, putting life into an object that's not alive by moving it," is the essence of animation, as explained by Aaron

Episode 9

Animation

"In a philosophical way, putting life into an object that's not alive by moving it," is the essence of animation, as explained by Aaron

Episode 10

Lighting

Without light everything is black. To make it possible to enjoy Saras 3D layout and Aarons animation, we need a creative like Sofia that lights the scene to give it the feeling necessary.

Episode 10

Lighting

Without light everything is black. To make it possible to enjoy Saras 3D layout and Aarons animation, we need a creative like Sofia that lights the scene to give it the feeling necessary.

Episode 10

Lighting

Without light everything is black. To make it possible to enjoy Saras 3D layout and Aarons animation, we need a creative like Sofia that lights the scene to give it the feeling necessary.

Episode 11

VFX

Nothing would work without Monika, especially the explosions, smoke, water, and sparkles. All these elements come to life through VFX, which she supervises both technically and creatively.

Episode 11

VFX

Nothing would work without Monika, especially the explosions, smoke, water, and sparkles. All these elements come to life through VFX, which she supervises both technically and creatively.

Episode 11

VFX

Nothing would work without Monika, especially the explosions, smoke, water, and sparkles. All these elements come to life through VFX, which she supervises both technically and creatively.

Saison 3

Postproducción

Episode 12

Compositing

Since many of the previous steps are rendered on separate layers, we need Patrick to merge them together and add filters, blur, and other effects to prepare the final composition for the cinema screen.

Episode 12

Compositing

Since many of the previous steps are rendered on separate layers, we need Patrick to merge them together and add filters, blur, and other effects to prepare the final composition for the cinema screen.

Episode 12

Compositing

Since many of the previous steps are rendered on separate layers, we need Patrick to merge them together and add filters, blur, and other effects to prepare the final composition for the cinema screen.

Episode 13

Sound Design

While the visuals are ready for the screen, without sound, there is an entire dimension missing. Which is why Inanna and Lukas use their expertise in sound design to fully immerse us in the experience.

Episode 13

Sound Design

While the visuals are ready for the screen, without sound, there is an entire dimension missing. Which is why Inanna and Lukas use their expertise in sound design to fully immerse us in the experience.

Episode 13

Sound Design

While the visuals are ready for the screen, without sound, there is an entire dimension missing. Which is why Inanna and Lukas use their expertise in sound design to fully immerse us in the experience.

Crédits

Directeur

Sebastian K. Mayr
Klaus Ergert

Appareil photo

Sebastian K. Mayr
Alexander Dirninger
Maximilian Smoliner

Responsable de la création et de l'animation

Stefanie Wittholm

Producteur

Klaus Ergert

Coordinateur

David Lauchenauer

Funded by the European Union. Views and opinions expressed are however those of the author(s) only and do not necessarily reflect those of the European Union or OeAD-GmbH. Neither the European Union nor the granting authority can be held responsible for them.

Funded by the European Union. Views and opinions expressed are however those of the author(s) only and do not necessarily reflect those of the European Union or OeAD-GmbH. Neither the European Union nor the granting authority can be held responsible for them.

Funded by the European Union. Views and opinions expressed are however those of the author(s) only and do not necessarily reflect those of the European Union or OeAD-GmbH. Neither the European Union nor the granting authority can be held responsible for them.